
InitialUpgrades = Upgrade_MenFaction Any upgrades this player template is born with. ObjectiveCompletedSound = Gui_MissionObjectiveCompleted ObjectiveAddedSound = Gui_MissionObjectiveNew PurchaseScienceCommandSetMP = MenSpellStoreCommandSet PurchaseScienceCommandSet = GoodSpellStoreCommandSet StartingUnitTacticalWOTR = MenPorter // This unit is placed in tactical mode when playing WOTR. MaxLevelSP = #DIVIDE( PLAYER_MAX_PURCHASE_POINTS_GOOD PLAYER_PURCHASE_POINTS_GRANTED ) MaxLevelMP = #DIVIDE( PLAYER_MAX_PURCHASE_POINTS_DEFAULT PLAYER_PURCHASE_POINTS_GRANTED ) So lets just use the Hobbits as an example for this tutorial.įirst off, copy and paste the code that looks like this. When you open up the file, you will see that pretty much everything is the same. Playertemplate.ini is required to be edited, or the new faction you plan on making, will not even appear playable in skirmish mode. Menfortress.ini (doesn't always have to be just menfortress, but will be explained in the tutorial.) If you want to add your new faction to the AI, then you may want to read a different article. This tutorial will take you through the steps of adding a new faction. Many thanks to the Edain Team for their help, and for their mod, because without Edain Mod my maps could never exist.If you don't understand what files go where from bfme1 to bfme2, then this is a good article to read. Rivendell can build Lothlorien outer fortress in outposts, and can recruit Celeborn and Galadhrim.Īnd last but not least, some screenshots here: Gandalf's skillset has been reworked with some powers of Ered Luin Gandalf. Arnor can recruit Earnur and Gondor Tower Guards in the Border Stronghold. Bandobras, Hobbit bowmen, donkey riders and even firework ballistas join the fight! Rivendell can recruit Hobbits in Hobbit farm. I will let you discover the map by yourself but hereare some special features of the map: I tried to balance the map the best I could.


Of course you will all start in fortresses but the gameplay of conquering settlements is there. The gameplay of factions is not really changed because I wanted the map to be a "normal" skirmish map. AI works quite well in Carn Dûm and Mount Gram. AI does not work in Fornost and Rivendell and MAY EVEN CAUSE CRASHES IN RIVENDELL. Mount Gram will be better with the Misty Mountains faction but sadly it is not released at this day.

Bottom right is Rivendell, top left is Carn Dum and top right is Mount Gram. Bottom left spot is Fornost, whis has to be Gondor faction. The map has been made to be played 2v2, mostly multiplayer. It contains Fornost, Rivendell, Carn Dûm and Fortress of Mount Gram. This is a multiplayer 2v2 map which represents the war between Arnor and Angmar. I am proud to present you today my last work, the new open-world map:ĭedicated to the Arnor faction of Edain Mod.
